I don't like the gambling element of the company, although I'm sure it makes TwoWayTV loads of money. However, I did like the concept of using themobile phone to fling text message objects at the television which, being interactive television, reacts.
Flingons is one such example of this, bringing mobile technology, TV and gaming together under one roof.
Kids can literally throw their mobile phone content at the television to take part in the game, gain hints and move on to the next level.





You are talking more and more about mobile applications and I can certainly understand the attraction. But the big question for me is who pays for all this internet access and data transfer? I can't consider asking a class to use their mobile phones unless I can answer that question.
Posted by: Anne Fox | December 06, 2006 at 07:59 PM