After a great two days at LIFT I have to say that Day 3 is setting itself up to be a superb climax. Here's what you can expect a bit of later today:
Kevin Warwick, the British "cyborg" researcher who implanted a microchip in his body will tell us about his pioneering experiments. He had a neuro-surgical device implanted into the median nerves of his left arm in order to link his nervous system directly to a computer.
Robin Hunicke is both an academic and practitioner and works for Electonic Arts. She is designing games for the Nintendo Wii (such as My Sims). Robin will describe new trends in gaming practices: user-generated content and the importance of social software. Then Guy Vardi, from Oberon Media, will talk about casual gaming and the evolutions in that field.
Paul Barnett, the Creative Director for Electronic Arts Mythic, oversees the design of the upcoming MMORPG Warhammer Online. A pioneer in MUDs and MMO game design, Paul will describe evolution of the massive multiplayer environments.
Bruno Bonnell, founder and former CEO of Infogrames, will discuss the implications and opportunities of robotics in the leisure industry.
Kevin Marks from Google will continue by telling us more Open Social, a common framework for building social applications across many websites.
Scott Smith (Changeist) and William Cockayne (Stanford, Change research) will both describe concrete foresight methodologies and illustrate them with case studies. And Francesco Cara (Design Strategist at Nokia) will provide us insights about the trends in mobile and online behaviors he finds most relevant.
There will also be great discussions on Developing Creativity with new LIFT pal Andy from Harvard.
This sounds great! I can't wait to pick your brain to find out what you learned!
Posted by: Pat | February 08, 2008 at 11:09 AM